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Pathfinder metamagic master and wayang spellhunter
Pathfinder metamagic master and wayang spellhunter










pathfinder metamagic master and wayang spellhunter pathfinder metamagic master and wayang spellhunter

Note, unlike Combat Casting, this applies to ALL concentration checks. You can take both! And even apply them to the same spell!įocused Mind: +2 concentration. Wayang Spellhunter (d20pfsrd calls it Metamagic Master): As Magical Lineage, but spell must be 3rd level or lower. Magical Lineage: Reduces the metamagic costs on one spell of your choice by -1, down to a +0 modifier. Off the top of my head, and useful to a wizard (or anyone) are.įinding Haleen: Completely broken bonus hp and skill point per level on top of normal favored class bonus.

pathfinder metamagic master and wayang spellhunter

It's why I've been trying lately to refer to stuff like a dwarf's darkvision as a "racial feature," and hoping that catches on, to remove the confusion. Despite there being a traits category called Race Traits. Which is different from the "racial traits" human and such grant.

#Pathfinder metamagic master and wayang spellhunter for free

Uncanny Concentration - I haven't actually had to make a concentration check yet, but if it ever comes up, does it make sense to be as good at it as possible?Īdditional traits as in alternate racial traits? Again, kinda stuck with what I got (default human), due to being two sessions in.Additional Traits as in the APG feat to pick another two traits (or simply pick two, if your game didn't give you two for free as part of the starting package) from the massive Pathfinder traits list. Summon Good Monster - This one has possibilities, but thus far I haven't bothered to do much summoning. Plus, is it really worth it for an Abjurer? Spell Penetration - Again, without knowing how likely we are to hit Spell Resistant enemies, I can't begin to guess how useful this might be. Crafting is our main source of magic items, so it might be worth it to be extra good at Spellcraft. Skill Focus (Spellcraft) - There's a whole houseruled set of item crafting rules, and Spellcraft plays a central role.

pathfinder metamagic master and wayang spellhunter

Scholar - not terribly sexy, but making knowledge checks has definitely saved us some headaches, as well as giving us a heads up on quests. Improved Counterspell - I don't really know how heavily I want to get into counterspelling per se, but this is definitely tempting. Detect Expertise - Knowing our enemies definitely seems a little wise, though I've yet to figure out how often we'll be facing enemies with character classes vs monsters. My spellbook contains all 0 and 1st level spells except Evocation,, and ones. I've already taken Combat Casting and Improved Initiative. Human Abjurer (Lawful Good) (Evocation barred) Sources are basically anything from the Pathfinder SRD, no metamagic feats, no item creation feats, no Spell Focus (abjuration) (since we get those on a separate schedule). I'm probably gonna hit level 3 next session (a week from now), and I'm wondering what feat to take. Among other houserules, we've got a custom feat schedule. I'm the Abjurer and I'm a little stymied on what feat to take. The gimmick is that we're each apprentices of a school if magic, and our masters all disappeared or were killed recently under Mysterious Circumstances (TM). So, I'm playing in an all-Wizard campaign.












Pathfinder metamagic master and wayang spellhunter